Mauro Huarte's profile

POST-PROCESSING OF SCANNED TILES

PROJECT: Post-processing of scanned Tiles.
OBJECTIVE: Develop a workflow for post-processing scanned tiles, convert them into PBR materials and create a master node for tiling PBR textures in Blender.
​​​​​​​SOFTWARE: ArtEngine / Photoshop / Blender.
The goal was to create a workflow for processing the scanned tiles with ARTENGINE and adjust the maps to obtain a set of PBR textures as close to reality as possible.
Once the textures were done, it was neccesary to create a master node for the layout of the tiles. They had multiple size variations so the node was made to handle size, variation, layout, spacing between tiles and different finishes.
Thank You!
POST-PROCESSING OF SCANNED TILES
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POST-PROCESSING OF SCANNED TILES

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